A slightly Bacon.js inspired Dart package that aims to make functional reactive programming easier in Dart. Frappé extends the behavior of Dart's streams, and introduces new concepts like properties and reactables.

You can explore the full API here:


The Reactable class is what EventStream and Property extend from. Its purpose is to unify the interface of classes that deliver events. It defines a method called listen(), which has the same behavior as Dart's Stream.listen(). This method is used to subscribe to events that are emitted from a stream or property.


An EventStream is just like a Stream in Dart. It inherits the same interface as a Stream, but extends its functionality with methods like merge, scan and takeUntil. Since EventStream just extends from Stream, it's easy to compose streams from either Frappé or Dart.

For instance, by wrapping window.onMouseMove in an EventStream, we can combine multiple mouse events to perform a mouse drag operation in just a few lines of code:

window.onMouseDown.forEach((mouseDown) {
  var pen = new Pen(mouseDown.client);
  new EventStream(window.onMouseMove).takeUntil(window.onMouseUp.first)
      .forEach((mouseMove) => pen.drawTo(mouseMove.client))
      .then((_) => pen.done())

Or, merging multiple streams together that will signal the close of your application:

var onQuit = new EventStream(quitButton.onClick)
onQuit.listen((_) => closeApp());


Properties are similar to streams, but they remember their last value. This means that if a property has previously emitted the value of x to its subscribers, it will deliver this value to any of its new subscribers.

For instance, a property could be used to unify synchronous and asynchronous calls to get the window's current size:

Map innerSize() => {"width": window.innerWidth, "height": window.innerHeight};

var windowSize = new Property.fromStreamWithInitialValue(innerSize(), => innerSize()));

print(innerSize()); // hypothetical window size {"width": 1024, "height": 768}

// The first call to `listen` will deliver the property's current value. Since 
// this is the first subscriber, the value of {"width": 1024, "height": 768} will 
// be printed. Resizing the window will print out the window's new size.
windowSize.listen((size) => print(size));

Creating Properties

The Property class has constructors to create properties from a Stream or a Future.

// Create a property from a Dart Stream

// Create a property from a Future.

You can also create a property that has a constant value.

var constant = new Property.constant(5);
constant.listen((value) => print(value)); // 5

An EventStream can also be converted into a Property with EventStream.asProperty().

Initial Values

When creating a property from a stream or a future, the property will not have an initial value. Frappé includes additional constructors to create properties that have a starting value.

// Create a property from a stream with an initial value.
Property.fromStreamWithInitialValue(stream, initialValue);

// Create a property from a Future with an initial value.
Property.fromFutureWithInitialValue(futureValue, initialValue);

Combining Properties

Properties can be combined with each other to create derived values. These values will be recomputed whenever the value changes from which the property was derived.

Frappé includes many built in combinators that you can use, such as and, or, equals, and also operator combinators like +, -, >, <. For instance in the following example, the enabled state of a login button is updated whenever the form's fields change. In order for the form to be valid, both the username and password fields must be populated.

bool isNotEmpty(String value) => value != null && value.isNotEmpty;

var isUsernamePresent = new Property
    .fromStream( => usernameField.value))
var isPasswordPresent = new Property
    .fromStream( => passwordField.value))
var isFormValid = isUsernamePresent.and(isPasswordPresent);
isFormValid.listen((isValid) => submitButton.disabled = !isValid);